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There are two options: tar archives and Debian packages. Edit your .bashrc script in order to change $PATH: to your path.You never want to do this, the executables and scripts in there will cause conflicts with your native toolchain.The graphics subsystem and all plugins required by your application must be referenced explicitly.Use a code block like the following: i686-w64-mingw32.static-g \ -o examples/osgstaticviewer/\ `i686-w64-mingw32.static-pkg-config --cflags openscenegraph-osg Viewer openscenegraph-osg Plugins` \ `i686-w64-mingw32.static-pkg-config --libs openscenegraph-osg Viewer openscenegraph-osg Plugins` MXE requires a recent Unix system where all components as stated in the table below are installed.Install file(1) from ports, because file(1) from base works very-very-very slow with long text files. In order to build these on a 64-bit system, multi-lib support must be enabled in the compiler toolchain. To build the remainder of MXE, specify the affected packages to exclude: (contact via the project mailing list) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
If you have trouble here, please feel free to contact the mxe team through the issue tracker or mailing list.
If you don't mind installing it in your home directory, just skip the following step and go straight to step 3.
MXE builds and installs everything under the same top-level directory and is not relocatable after the first packages are built.
Additionally, you should also do some background reading from the FSF (Free Software Foundation) and Wikipedia to familiarise yourself with some of the potential issues (and experience some context-switching overhead). Ownership of all contributions (bug fixes, new packages, doc updates, etc.) remain with the author.
All we require is a real name (no l33t handles, please), and that you release your work under our licence.
In case you are using custom $PKG_CONFIG_PATH entries, you can add separate entries for cross builds: Remember to use i686-w64-mingw32.static-pkg-config instead of pkg-config for cross builds. Note that any other compiler related environment variables (like $CC, $LDFLAGS, etc.) may spoil your compiling pleasure, so be sure to delete or disable those.